'Open Source Scripting' group (Second Life) wiki

DirectSound Listener3D fails to move listener position

Modified: 05/05/2008 00:28 by 82.153.171.87
I had problems getting DirectSound to move a Listener3D object around... nothing changed when the .Position was changed.

The cause of the problem was setting the .Mode to HeadRelative - which is documented as being the mode to use when both listener and sound sources will move.

However this isn't the case and it works (perfectly so far as I can tell) if you use .Mode = Normal instead.

Hope this helps

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