'Open Source Scripting' group (Second Life) wiki

API for the AutoBlock

Modified: 22/01/2007 19:35 by sparti.
An API (or Application Programming Interface) defines how to control a piece of software.

This API is for the AutoBlock - a handy building brick within Second Life which can be told where to go and what shape, colour etc. to assume when it gets there.

API for the autobuilder_block
Version 1.0

The channel and other constants are set in the block code.

The block listens for commands of the form ^{^}* for example 142^go *ZZZ put in a shape command example

Where = the block number of this specific blockId there is a special value, c_block_ALL, which will cause all blocks to listen if the blockId value does not match this block's id (start_parameter on rez) then do nothing unless the command has been sent to the special c_block_ALL or the command is 'deleteall' = the command to perform, valid commands are : delete - delete this block, even the endpoint deleteall - delete all blocks, except endpoint freeze - remove the script from this block nomove - ignore all future commands except freeze, delete, deleteall report - report the position of this block back to the master, used by the endpoint shape - [ block reposition, shape and appearance parameters shape2 - [ see below for detail of shape(?) commands go - apply the shape and shape2 parameters which were previously noted

The blocks expect parameters for shape and shape2 to be sent as integer/vector/rotation strings constructed from list members. An example send routine :

master_say(list ls) { // need to shout string msg = llDumpList2String(ls,"^"); if (c_block_master != 0) { llShout(c_block_master,msg); } }

The shape and shape2 commands as master_say examples // size, position, pathcut, topsize, topshear, transparency master_say(,<1,1,0>,<0,0,0>,0">code,"shape",size,pos,<0,1,0>,<1,1,0>,<0,0,0>,0); // texture, texturescale, colour, physical, repeat, rotation master_say(">code,"shape2",texture,room_texture_scale,use_colour,0,FLAGrepeat,<0,0,0,0>);

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